SWGB Triggers for AoC

 [MM]Gallas


Editado 17 de noviembre de 2015 - 22:16 por [MM]Gallas
BF_Basse wrote:
Not really since all you would've done was to make a campaign.

Still better than make a map which nobody plays nowadays ;cry

Back to OP, I'm really disappointed about reactions.
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 Rambit


Escrito 10 de julio de 2014 - 09:04
Quote:
Because nobody cares

Only Elusive can decide to implement these patches in voobly. But since it wont give him any extra money, he doesnt give a fk
Have you actually spoken to him about this?
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 JustTesting1234


Escrito 10 de julio de 2014 - 11:29
rofl i have begged him dozens of times and he just ignores me or answers 3 months later saying that he doesnt care (with other words)
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 ['RB']nhoobish


Escrito 10 de julio de 2014 - 12:24
Need to ready the nukes on Elusive's home. That way we might get progress!
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 BF_Basse


Escrito 10 de julio de 2014 - 18:23
rofl i have begged him dozens of times and he just ignores me or answers 3 months later saying that he doesnt care (with other words)

Have you contacted the UserPatch team? They are usually very friendly and would probably agree to add some of these new triggers if you helped them :)
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 JustTesting1234


Escrito 10 de julio de 2014 - 19:09
doubt it. UP team (aka scripter...) said that only very critical bugs will be fixed in 1.4, anything else that causes sync can only be done in v1.5 (which probably will never happen)
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 BF_Basse


Escrito 10 de julio de 2014 - 20:02
doubt it. UP team (aka scripter...) said that only very critical bugs will be fixed in 1.4, anything else that causes sync can only be done in v1.5 (which probably will never happen)

Oh right, sorry. I forgot they stopped adding new features :/
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 Rambit


Escrito 14 de julio de 2014 - 07:19
That is odd. We discussed porting the AoC data and graphics files to be used with the SWGB executable so we could take advantage of the few extras such as these. I'm sure there is a good reason for his reluctance.
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 JustTesting1234


Editado 14 de julio de 2014 - 13:15 por JustTesting1234
yes: lazyness

elusive is only interested into taking small features from HD version to attract players from there
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 [Bum]Billy


Escrito 15 de julio de 2014 - 01:22
yes: lazyness

elusive is only interested into taking small features from HD version to attract players from there

Don't worry, any effort to attract players from HD will just end up wasted as the community here chases everyone right back. I recently went on a Voobly kick and ended up going back to HD as its still fun to play the game over there. The atmosphere that the rating system has created here is far too hostile for anyone new to the game or those coming back with 0 rated games after 2012. The competition is better but its just brutal for new players regardless of skill levels.

As for this thread and what I have read so far, its exciting to think of what more could be done with the scenario editor. Tinkering around over the years eventually had me to the point of wanting to try ideas that simply weren't possible or very unreliable at best. Things like this remind me of my first chance to use AoK:TS. All the possibilities!


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