Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Guides > Civ theme or other sound playing by trigger
[1]
Encontrado un mensaje
2 Usuario(s) están leyendo este tema (en los últimos 30 minutos)
0 miembros, 2 invitados
0 miembros, 2 invitados
What's popular right now:
Word Association (94 users)
CBA PathBlood 1.8.0 (62 users)
1.6 reward campaing (52 users)
AoKTS updates (41 users)
Photos of Voobly Players (21 users)
CBA HERO v18 (16 users)
Most legendary aoe player (11 users)
Most active threads in past week:
1.6 not working with me anymore... (9 posts)
New CS EVENT (7 posts)
Setting up port forwarding in ro... (7 posts)
Error al lanzar la partida (5 posts)
i can't play in new player (3 posts)
1.6 EASY SYNC ERROR (3 posts)
Idle TC and quick classical vs E... (3 posts)
Due to the lack of any file check in the Player Sound, Send Chat and Display Instructions triggers, a directory traversal exploit can be used to play any sound inside a players computer.
This bug can be easily exploited with aokts, here is an example:
The aztecs civ theme is located: \Age of Empires II\Sound\stream\Aztecs.mp3
Create a "play sound" effect and just write there:
..\stream\aztecs
Example scenario:
[You must login to view link]
This also works with terrain background sounds and campaign speeches.
A finished map which use this trick:
Roulette Blood