Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Mod Design Questions > Waifor mod
[1]
Mostrando 1 - 5 de 5 mensajes
1 Usuario(s) están leyendo este tema (en los últimos 30 minutos)
0 miembros, 1 invitados
0 miembros, 1 invitados
目前最热门的是:
Word Association (59 用户)
1.6 reward campaing (53 用户)
AoKTS updates (43 用户)
CBA PathBlood 1.8.0 (42 用户)
Photos of Voobly Players (21 用户)
Top 5 players of all time (R6) (14 用户)
过去一周最活跃的帖子:
New CS EVENT (7 帖子)
Error al lanzar la partida (5 帖子)
i can't play in new player (3 帖子)
1.6 EASY SYNC ERROR (3 帖子)
I have downloaded this mod, but i dont know how to install it and it doesnt have a guide on how to... its an exe file which doesnt do nothing when running it and a docs folder and a games folder with xml file
UPDATE: I have been finally able to play it! I dont know what i exactly did, because i tried a lot of things .. but it worked, nice mod, missing some nautic units, doors, and new concepts, but however cool enough. Maybe notepad reading those files i will be able to enhance my own mod project [http://www.voobly.com/forum/thread/265948]
In order to play this mod properly you should go into regular match, not campaign, because it asks for CD, then start a regular match and create first a bulldozer unit on the tc, which basically installs all military buildings and houses, but keep it up with villagers because they're the only resource to get gold, wood, stone, food. Bulldozers dont do those tasks.
Have you been able to play it already? And... why did the developer didnt attach a how to setup guide? Omg i really want to try this mod...