TIW 2020 Map votes

 [I3acI]_Army1_


Ingreso: 2 de julio de 2007
Mensajes:3332
Editado 6 de marzo de 2020 - 22:04 por [I3acI]_Army1_
Ok guys another point that has been brought up and i want to make this clear. Once you have given map picks and your immunity map. Your immunity map cant be changed and if say no vetos are used you cant just one hour before change all your map picks. You can only change maps as a result of vetos. Yes map picks can be changed for example if say someone vetos desert in 1v1, i can then pick it in 2v2 and pick something else in 1v1.

"Just to be clear as well i am giving you a 24 hour window to either post your picks before the veto, map pick discussion. I dont want anyone abusing this like attempting to post maps 5 minutes before the veto meeting. I fully expect if they havent been posted that they are at least in my inbox 12 hours before the set."
Enlace | Responder | Citar
 [ Eot_]Whashisrage


Ingreso: 6 de enero de 2015
Mensajes:33
Escrito 8 de marzo de 2020 - 02:10
I totally understand you need to be bias in favor of xCs when posting/talking since you're playing for them in TIW now or atleast have an account on the roster.. but you're going a bit overboard with the bias when the only ones with tears in the last few pages is xCs 11

Rest of us are just chilling and having a laugh.
more tears
Enlace | Responder | Citar
 trolld1


Ingreso: 5 de octubre de 2019
Mensajes:23
Escrito 10 de marzo de 2020 - 17:27
TiC = this is corona
?
Enlace | Responder | Citar
 ['RB']nhoobish


Ingreso: 8 de agosto de 2010
Mensajes:3314
Escrito 11 de marzo de 2020 - 05:59
TIC -> Train, Improve, Conquer
Enlace | Responder | Citar
 [xCs]_Jv


Ingreso: 30 de octubre de 2018
Mensajes:846
Escrito 11 de marzo de 2020 - 14:07
train, improve, choke
Enlace | Responder | Citar
 seeyoulatter_


Ingreso: 24 de febrero de 2018
Mensajes:176
Escrito 11 de marzo de 2020 - 15:28
[xCs]_Jv wrote:
train, improve, choke

Train, improve, change the meta, kill zerogamers in lustful
Enlace | Responder | Citar
 [Eot_]EvilSquirrel


Ingreso: 25 de noviembre de 2012
Mensajes:81
Escrito 12 de marzo de 2020 - 13:00
Yeah, but that +13 streak though.
Enlace | Responder | Citar
 [xCs]_Jv


Ingreso: 30 de octubre de 2018
Mensajes:846
Escrito 13 de marzo de 2020 - 00:46
Yeah, but that +13 streak though.

as i said, tic rules got me
Enlace | Responder | Citar
 [xCs]_Jv


Ingreso: 30 de octubre de 2018
Mensajes:846
Editado 13 de marzo de 2020 - 13:30 por [xCs]_Jv





Enlace | Responder | Citar
 [Eot_]Trumplaris


Ingreso: 1 de enero de 2010
Mensajes:7517
Escrito 14 de marzo de 2020 - 22:24
If someone picks dodgeball v5 in the future can it be enforced to do the 11 round style instead of 21? Wasn't even aware there was a selection on this version and its terrible.
Enlace | Responder | Citar
 seeyoulatter_


Ingreso: 24 de febrero de 2018
Mensajes:176
Escrito 14 de marzo de 2020 - 22:56
If someone picks dodgeball v5 in the future can it be enforced to do the 11 round style instead of 21? Wasn't even aware there was a selection on this version and its terrible.

Boomers is very much against this. Teams should be able to pick 11 rounds or 21 rounds. It's part of the strategy in this map.
Enlace | Responder | Citar
 [Eot_]Trumplaris


Ingreso: 1 de enero de 2010
Mensajes:7517
Escrito 14 de marzo de 2020 - 23:07
I hope you stand by these words when we immunity dodgeball v5 in a few weeks vs you guys & enforce 21 rounds !!!
Enlace | Responder | Citar
 seeyoulatter_


Ingreso: 24 de febrero de 2018
Mensajes:176
Escrito 14 de marzo de 2020 - 23:28
I hope you stand by these words when we immunity dodgeball v5 in a few weeks vs you guys & enforce 21 rounds !!!

lol wp wp
Enlace | Responder | Citar
 [Boomers]sir_Opalo


Ingreso: 13 de febrero de 2020
Mensajes:7
Escrito 19 de abril de 2020 - 22:01
I think we need a rule on stalemates/draws as well:

If 2 people of similar skill meet in Herofest Turk war and both play defensive, it's very likely to end in a stalemate and/or 4-5h very boring game (this isn't possible in the rams version).
Stalemates/draws are also possible in CBA 1 v 1, Gwars, and Zotten Blood seems likely to end up in stalemates sometimes as well.
Do we let games like this go on for several hours? Or do we set a time-limit?
I'd propose making it an admin decision (giving Army the power to end it) and letting the game be replayed as a random round (so that there are 2 random rounds)

Well said
Enlace | Responder | Citar
 [Boomers]sir_Opalo


Ingreso: 13 de febrero de 2020
Mensajes:7
Escrito 19 de abril de 2020 - 22:05
If i (or someone with similar skill level as me) play Mr.Angel (the guy you apparently recruited for herofest) in a 1 v 1 herofest turk war this is what will happen:
-20%i kill him <10 minutes
-10% he kills me <10 minutes
-70% both get enough bombard towers up to stabilize. Since Mr. Angel is the biggest camper known in herofest history, nothing will happen anymore after this stage, and realistically, I will BBT up for one hour and then go do something else to see that 5 hours later, still nothing has changed. Is this what we want for the viewers? Is this what we want for the tourney? Or do we want to avoid this?
(Mr.Angel is the reason there is no 1 v 1 herofest turk war scene anymore and herofest rams was introduced)



It's completely impossible to reach a stalemate in Herofest rams, the castles are very close and you can't defend from ram pushes unless you feed. Feeding gives Khans, trebs and sabs which end the game very easily.

??


Enlace | Responder | Citar
«11121314151617181920212223242526272829[30]31
Mostrando 436 - 450 de 452 mensajes
Saltar a Foro:
33 Usuario(s) están leyendo este tema (en los últimos 30 minutos)
0 miembros, 33 invitados

What's popular right now: